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Hunter: The Reckoning is the first book in the Hunter: The Reckoning game line. It introduces the Imbued into the Classic World of Darkness.

Summary[]

From the White Wolf catalog:

Take Back the Night
For Centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing Lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness must pay their due.
You are the reckoning!

Prologue: "Inherit the Earth"[]

An introduction to hunter-net.org, written by Witness1.

Introduction[]

An introduction for new players and storytellers to Hunter: The Reckoning.

Chapter One: The Here and Now (The Hunter Condition)[]

An Introduction fiction, covering the story of Carleton Van Wyk, the man who would eventually become Doctor119. The story also introduces Jared Shoemaker, Oaken Pankowski, Leaf Pankowski, Guadalupe Droin, and Scott Fairlane.

Chapter Two: A World of Darkness (Setting)[]

A post on hunter-net dealing with the World of Darkness from a hunter's view, written by Dictatrix11 and the deceased Builder50.

Chapter Three: The Hunter's Creed (Character Types)[]

A detailed look at the seven creeds, including the stereotypes each creed has of the others.

Chapter Four: I have Heard the Message (Creation & Traits)[]

The rules for creating a new character as a hunter.

Chapter Five: The Hunter's Edge (Powers)[]

A list of the Edges that hunters can use.

Chapter Six: Laws of the Hunt (Rules)[]

The rules for running a Hunter: The Reckoning game.

Chapter Seven: Tools of the Hunt (Systems)[]

The systems required for running a Hunter: The Reckoning game.

Chapter Eight: The Truth (Storytelling)[]

A chapter for the Storyteller to learn how to run a game.

Chapter Nine: The Enemy (Antagonists)[]

Rules for portraying the other creatures in the World of Darkness.

Appendices[]

A list of information that doesn't fit in the rest of the book. Includes the Hunter Code, some information on what hunters should and should not have, and several hunter organizations.

Epilogue[]

With his requests to be removed from hunter-net ignored, Violin99 posts a scroll someone sent to him, with some information on what the hunters could be.

Background Information[]

This book was part of the Year of the Reckoning.

The 1999 Jul-Dec Catalog has a different text entry for the book:

Taking Back the Night...

For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever.

From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough! The forces of darkness must pay their due. The time of retribution is at hand.

One Monster at a Time

Hunter: The Reckoning is the sixth Storyteller game release for the modern World of Darkness. This lavishly illustrated, hardcover book presents all the rules and background information needed to finally bring mankind's fight to the supernatural. This game is not a Hunter's Hunted second edition. These are all-new character types with their own agendas for the world... and the monsters that inhabit it. The cataclysmic finalé to White Wolf's Year of the reckoning.

Memorable Quotes[]

"For the Love of God, what are we?" - Violin99

Characters[]

References[]

(...)


Game Books
Hunter: The Reckoning books
Next book:
HTR: Hunter Storytellers Companion Buy it from DriveThruRPG!
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