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House Tremere

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House Tremere
Name: Tremere
Plural: Tremere
Pronunciation:
Nicknames:
Founder: Tremere
Seat: Forces
Faction: Order of Hermes
Note: This section may be somewhat confusing because it draws from two sources — Ars Magica and the World of Darkness — which have diverged over time. For example, WOD fans are aware that the entire House was corrupted and turned into vampires. Meanwhile, Ars fans know that while the House had a problem with vampires, those members were purged and the House remains.
This article, like the rest of the Wiki, attempts to keep everything straight, at least insofar as White Wolf goes. After Ars Third Edition, the game line was turned over to Atlas Games. So everything up to that point will be included here.

House Tremere was one of several Houses within the Order of Hermes. It was a very powerful house, having been largely responsible for the destruction of the druidic House Diedne in the Schism War, although the actual purging of Diedne was carried out by Houses Quaesitori and Flambeau in 1012. The House was abnormally powerful given that it seemed to consist largely of sorcerers rather than true mages. Even Tremere himself was said to have been a sorcerer.

Contents

[edit] Paradigm

Charismatic masters of dominance and intrigue, assembled from a cult of personality around Lord Tremere.

[edit] History

[edit] Early History

[edit] Dark Ages

  • 800
    • Certámen adopted as official means of settling disputes in the Order.
  • 848
    • Tremere, the last remaining Founder, attempts to seize control of the Order, but is stopped by a band of unidentified Magi.
  • 1000
    • The Order of Hermes first identifies the loss of magick in the world and realizes that it may have something to do with the Order of Reason.
  • 1012
    • Diedne found guilty of Diabolism and eliminated.
  • 1021
    • Goratrix captures an elder of clan Tzimisce, forces him to turn his two apprentices into vampires, and then kills him. He takes his apprentices back to his Chantry to experiment.
  • 1022
    • Goratrix announces his success to Tremere. Tremere gathers his six closest friends and heads to Goratrix Chantry, much to the objection of Etrius. Within hours they were all vampires. They began the conversion of the other Mages of their House secretly.
  • 1067
    • The Tzimisce form alliances with the Gangrel and Nosferatu in the Eastern Europe areas to attack the Tremere.
    • Chantry after Chantry falls until Goratrix perfects the Gargoyle and tells them to "...go forth and multiply."
    • The Tremere vampires destroy the other vampires.
  • 1133
    • Tremere discovers the havens of several sleeping Antediluvians. He chooses and drains Saulot. He and the Seven become Third and Fourth Generation vampires.
    • * Tremere begins to slip into Torpor lasting weeks or months. He tells the Council to organize the House. They do. They divide the world then known among themselves.
  • 1199
    • The Order of Hermes discovers that the Tremere have nearly all become vampires.

At this point, with their rejection from the Order of Hermes, the former House is no more. There is only Clan Tremere.

There are, however, some mortal remnants of House Tremere in the modern days, who call themselves Maison Liban.


[edit] Organization

[edit] Version Differences

  • Later editions of Ars Magica: In the official Ars Magica timeline it is stated that Tremere dies in 861, having been crushed by his failure to take control of the Order of Hermes. The leader of the vampiric faction in House Tremere is named as "Puscialle" in the 4th edition Ars Magica supplement Houses of Hermes. It is also stated in this supplement and others that the Tremere vampires are completely destroyed by the rest of the Order, and that while House Tremere is weakened and discredited it survives. In 5th edition Ars Magica, all references to any Tremere magi becoming vampires are completely removed.
See more information on House Tremere at Mythic Europe, the Ars Magica Wiki.

Mage: The Ascension and Ars Magica Houses of Hermes

Bjornaer · Bonisagus · Criamon · Diedne · Ex Miscellanea · Flambeau · Fortunae · Golo · Hong Lei · Janissary · Jerbiton · Luxor · Mercere · Merinita · Ngoma · Quaesitor (Guernicus) · Shaea · Skopos · Solificati · Tharsis · Thig · Tremere · Tytalus · Validas · Verditius · Xaos · Ziracah

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