House Tremere
From the White Wolf Wiki, the most complete White Wolf reference
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| Name: | Tremere |
| Plural: | Tremere |
| Pronunciation: | |
| Nicknames: | |
| Founder: | Tremere |
| Seat: | Forces |
| Faction: | Order of Hermes |
- Note: This section may be somewhat confusing because it draws from two sources — Ars Magica and the World of Darkness — which have diverged over time. For example, WOD fans are aware that the entire House was corrupted and turned into vampires. Meanwhile, Ars fans know that while the House had a problem with vampires, those members were purged and the House remains.
- This article, like the rest of the Wiki, attempts to keep everything straight, at least insofar as White Wolf goes. After Ars Third Edition, the game line was turned over to Atlas Games. So everything up to that point will be included here.
House Tremere was one of several Houses within the Order of Hermes. It was a very powerful house, having been largely responsible for the destruction of the druidic House Diedne in the Schism War, although the actual purging of Diedne was carried out by Houses Quaesitori and Flambeau in 1012. The House was abnormally powerful given that it seemed to consist largely of sorcerors rather than true mages. Even Tremere himself was said to have been a sorceror.
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[edit] Paradigm
Charismatic masters of dominance and intrigue, assembled from a cult of personality around Lord Tremere.
[edit] History
[edit] Early History
[edit] Dark Ages
- 767
- One of twelve founding Houses of the Order of Hermes.
- 800
- Certámen adopted as official means of settling disputes in the Order.
- 848
- Tremere, the last remaining Founder, attempts to seize control of the Order, but is stopped by a band of unidentified Magi.
- 1000
- The Order of Hermes first identifies the loss of magick in the world and realizes that it may have something to do with the Order of Reason.
- 1003
- House Tremere declares Wizards' War against House Díedne.
- 1012
- Diedne found guilty of Diabolism and eliminated.
- 1022
- Goratrix announces his success to Tremere. Tremere gathers his six closest friends and heads to Goratrix Chantry, much to the objection of Etrius. Within hours they were all vampires. They began the conversion of the other Mages of their House secretly.
- 1055
- Infighting among the new vampires grows so high that Tremere himself is forced to Blood Bond the Inner Council of Seven.
- 1133
- Tremere discovers the havens of several sleeping Antediluvians. He chooses and drains Saulot. He and the Seven become Third and Fourth Generation vampires.
- * Tremere begins to slip into Torpor lasting weeks or months. He tells the Council to organize the House. They do. They divide the world then known among themselves.
- 1197
- Default date for Vampire: The Dark Ages
- 1199
- The Order of Hermes discovers that the Tremere have nearly all become vampires.
- 1202
- The First Massasa War is declared.
At this point, with their rejection from the Order of Hermes, the former House is no more. There is only Clan Tremere.
There are, however, some mortal remnants of House Tremere in the modern days, who call themselves Maison Liban.
[edit] Organization
[edit] Version Differences
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Mage: The Ascension and Ars Magica Houses of Hermes |
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Bjornaer · Bonisagus · Criamon · Diedne · Ex Miscellanea · Flambeau · Fortunae · Golo · Hong Lei · Janissary · Jerbiton · Luxor · Mercere · Merinita · Ngoma · Quaesitor (Guernicus) · Shaea · Skopos · Solificati · Tharsis · Thig · Tremere · Tytalus · Validas · Verditius · Xaos · Ziracah |

