|Art Direction:||Chris McDonough|
|Art:||Mike Chaney, Brent Tramell, Robert McNeil, Rick Emond|
|Front Cover Art:||Terese Nielson|
|Back Cover Art:||Ash Arnett|
|Front and Back Cover Design:||Chris McDonough|
|Maps:||John E. Park|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Publication #:||WW 04009|
Halls of the Arcanum is a supplement for Mage: The Ascension that reveals the secrets of the Arcanum, who delve into the secrets of darkness for purposes known only to themselves. It is part of the Year of the Hunter product line theme.
From the White Wolf catalog:
- We watch the shadows cast upon the walls...
- Eccentric scholar or visionary mystics? Harmless seekers of ancient lore, or delvers into forbidden mysteries? Who are the detectives of the Arcanum and what do they seek? Wherever the werewolf howls, the demon corrupts, or the vampire feeds, there the Arcanum can be found: its members are poets, dreamers, philosophers – anyone who has seen beyond the veil. Their motivations hidden, they are an enigma, with much to teach the World of Darkness...and much to learn.
The short story "Fragments From a Diary of an Unnamed Scholar".
Notes on how to use this book.
Book I: The Neophyte's GuidebookEdit
Chapter One: The Way of the PilgrimEdit
An introduction to the Arcanum and its hierarchy, as well as how to join.
Chapter Two: The Darkling RoadEdit
The history of the Arcanum, from its beginnings over a century ago to present day, as well as their views on the supernatural world.
Chapter Three: Through a Glass, DarklyEdit
Types of Arcanum members, notes on their spreading geographical range, and the initiation practices.
Book II: The Journeyman's GuidebookEdit
Chapter Four: Character CreationEdit
How to create an Arcanum-based character for Mage: The Ascension.
Chapter Five: Travlers on the RoadEdit
Sample characters and important members of the Arcanum
Book III: The Mystagogue's GuidebookEdit
Chapter Six: Behind the VeilEdit
The secrets of the Arcanum, as well as campaign suggestions.
Appendix One: AlchemyEdit
The history and practice of alchemy as it relates to Mage: The Ascension.
Appendix Two: ArtifactsEdit
Special Arcanum artifacts to be discovered, used, and abused.
- The last page features information accidentally left out of the Merits and Flaws section of Ascension's Right Hand.
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