Chicago Police Department
Stephens is a taller than average mana with slightly larger than average build. He is dark-skinned, with a square and craggy face, and close-cut, salt and pepper hair. His eyes are brown, though the right is slightly darker than the left.
He is a member of the Chicago Police Department, Homicide Division. Gregory Stephens joined the force in 1980 not out of any notion of upholding law and order he just needed a job. He has since matured into a hard working and compassionate detective. What his fellow officers do not know is that he is aware and deeply involved in the supernatural community. He knows of the existence of Vampires, which makes his job ever so much harder.
He became intimately aware of the Vampire society in 1983 when his sister, Evelyn, was embraced by the Brujah Anarch Juggler and during a moment of weakness on Juggler's part Evelyn ran straight to her brother. Gregory loves her dearly and will do anything to protect her but he pities her for the monster she has become. He secretly, however, finds something attractive about her transformation.
Over the past several years he has tired to find a cure for his sister's "affliction". He has made contact with various organizations and has even followed his sister to find out more about Vampire society. He will kill for her to protect her.
Out of concern for Evelyn he has occassionally helped various Kindred within the city. He has also been known to work against them. His hatred for Juggler is palitaple and has even argued face to face with him. The only thing keeping him alive is Prince Lodin's decree that no Chicago Law enforcement agent could be touched..
If he is ever killed in the line of duty, he has a letter written that reveals everything that he knows and it would be delivered to one of the Police Commissioners that he trusts, one of Stephen's classmates from the Police Academy.
Gregory Stephens, the detective
Physical: Strength: 3, Dexterity: 2, Stamina: 2
Social: Charisma: 2, Manipulation: 3, Appearance: 2
Mental: Perception: 3, Intelligence: 2, Wits: 3
Talents: Alertness: 3, Brawl: 2, Dodge: 1, Intimidation: 1, Leadership: 1, Streetwise: 5 (Rumors), Subterfuge: 2
Skills: Drive: 2, Firearms: 3, Melee: 1, Repair: 1, Security: 3, Stealth: 2
Knowledge: Computer: 1, Investigation: 4 (Detective), Law: 2, Occult: 3, Police Procedures: 4
Backgrounds: Resources: 2
Virtues: Conscience: 4, Self Control: 4, Courage: 4
Morality: Humanity: 10