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Goblin Markets (book)

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Ctlgoblinmarkets
Credits
Authors: Jess Hartley, Alex Scokel, Ethan Skemp
Developer: Eddy Webb
Editor: Genevieve Podleski
Art Director: Aileen E. Miles
Layout: Jessica Mullins
Interior Art: Jeff Holt
Cover Art: Justin Norman
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: September 9, 2009
Pages: 47
Year: 2009
Publication #: WW 70002
PDF: DriveThruRPG.com Bullet-pdf.png Bullet-nip
Price: $11.99
PDF: $6.99

Goblin Markets is a sourcebook for Changeling: The Lost. It provides information for designing a Goblin Market to place into a changeling chronicle.

OverviewEdit

Let the buyer beware

Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market.

A chronicle book for Changeling: The Lost

  • Advice on constructing your own Goblin Markets
  • Rules on buying and selling
  • Sample characters, Markets and SAS Market scenes to drop right into your Changeling chronicle

Prologue: Bought and Broken Edit

An introductory tale using the contents of the book.

Introduction Edit

A quick summary containing some advice on the book's theme and inspiration.

Chapter One: To Market We Will Go Edit

To Market We Will Go covers the basic elements of the Goblin Markets, what the form that Markets take, how to get there, Market law and security around the Markets. There’s also some discussion about Market locations, and four example Markets to use in your chronicle.

Chapter Two: Buying and Selling Edit

Buying and Selling is the meat of the book, covering all the unusual and useful things you can buy in a Goblin Market, and what they might cost. There are also some new items for sale here, including new Merits and a new Goblin Contract. Also provided are suggestions on how to create and price brand new items for sale. Finally, this chapter has some advice on being a seller in the Market.

Chapter Three: Market Stories Edit

Market Stories has some example Storyteller characters – guards, sellers and regular customers – that you can use in your chronicle. There’s also a couple of typical Market scenes (in Storytelling Adventure System format) that Storytellers can drop right into existing Changelingstories.

References Edit


Previous book:
RMPC: Ready-Made Player Characters: Personae Bullet-pdf
Game Books
Changeling: The Lost books
Next book:
SAS: The Fear-Maker's Promise Compilation Bullet-pdf Bullet-nip

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