|Authors:||Jess Hartley, Alex Scokel, Ethan Skemp|
|Art Director:||Aileen E. Miles|
|Interior Art:||Jeff Holt|
|Cover Art:||Justin Norman|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||September 9, 2009|
|Publication #:||WW 70002|
Let the buyer beware
Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market.
A chronicle book for Changeling: The Lost
Prologue: Bought and Broken Edit
An introductory tale using the contents of the book.
A quick summary containing some advice on the book's theme and inspiration.
Chapter One: To Market We Will Go Edit
To Market We Will Go covers the basic elements of the Goblin Markets, what the form that Markets take, how to get there, Market law and security around the Markets. There’s also some discussion about Market locations, and four example Markets to use in your chronicle.
Chapter Two: Buying and Selling Edit
Buying and Selling is the meat of the book, covering all the unusual and useful things you can buy in a Goblin Market, and what they might cost. There are also some new items for sale here, including new Merits and a new Goblin Contract. Also provided are suggestions on how to create and price brand new items for sale. Finally, this chapter has some advice on being a seller in the Market.
Chapter Three: Market Stories Edit
Market Stories has some example Storyteller characters – guards, sellers and regular customers – that you can use in your chronicle. There’s also a couple of typical Market scenes (in Storytelling Adventure System format) that Storytellers can drop right into existing Changelingstories.
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