Goblin Illumination is the blessing of the Bright Ones.

The changelings blessed with it can, at will, illuminate an area the size of a smallish room (about 15’ x 15’ x 10’ high) with a soft, pale light for the rest of the scene. Although the light centers on the changeling’s left hand, it doesn’t have the changeling as its source, seemingly coming from the air itself. The light doesn’t move. If the changeling leaves the radius of the light, he leaves it behind. With the expenditure of a Glamour point, the light becomes painfully intense; anyone trying to target the Bright One treats him as partially concealed and suffers a –2 dice penalty (–1 die if the attacker is wearing sunglasses).


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