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Giovanni Chronicles III: The Sun Has Set

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Credits
Author: Christopher Howard
Developer: Ken Cliffe
Editor: Allison Sturms
Art Director: Lawrence Snelly
Layout and Typesetting: Conan H. Venus
Art: Dennis Calero, Richard Clark, Brian LeBlanc, and Christopher Shy
Cartographer Christopher Howard
Cover Design: Conan H. Venus
WWHL Special Thanks

Jeff “Boots of Justice” Holt, for bringing his foot down on the play.
Ed “Specs” Hall, for knowing when to use protection.
Rich “Puff Daddy” Thomas, for failing to learn from Ed’s lesson, and discovering that skulls are hard.
Fred “Tiger” Yelk, for throwing his club — er, stick — when the play just won’t come together.
Rich “Arena Toss” Dansky, for mastering the play he knows best.
Andrew “This Much” Bates, for lacking that “two inches from perfect….”
Brian “Blood Goalie” Glass, for bringing the game to a halt by spitting.
Greg “For the Love of Christ” Fountain, for having a healthy sense of fear in net.
Brian “Spartacus” Petkash, for being the George Hamilton of the asphalt.
Cary “Third Nipple” Goff, for knowing how to wear a wrist shot.
Dean “Hop Along” Burnham, for racing down the wing, bum knee and all.
Matt “Fred Astaire” Milberger, for dancing more than shooting.
Mike “Knee Capper” Tinney, for being living proof that you will get hurt.
Rob “Chaos” Dixon, for keeping everyone on their toes — even his own teammates!
Steve “Long Arm of the Law” Wieck, for having that big D. reach.
Publisher: White Wolf
Imprint: Black Dog Game Factory
Published: March 12, 1998
Publication #: WW 02096
Reference #: ISBN 1-56504-258-1
Pages: 156
Year: 1800s
PDF: DriveThruRPG.com Bullet-pdf.png Bullet-nip
Price: Print: $17.99
Digital: $10.99

Giovanni Chronicles III: The Sun Has Set is the third installation of the Giovanni Chronicles. Taking place in the 1800s, it focuses on the conflict between the Children of Isaac and Ambrogino Giovanni over the Sargon Fragment.

Summary Edit

From the White Wolf Catalog:
It is the 19th century, and Britannia raises her flag across the world. The murder of Cappadocius is rapidly becoming ancient history. But, in the shadows, the Giovanni still plot and scheme to achieve apotheosis. Can your characters, now mighty elders, stop the Necromancers?
  • Immerse your characters in the rapidly changing world of the 19th century and the Industrial Revolution - can centuries old vampires cope with the dawn of the modern age?
  • Put down or stage bloody Sabbat rebellions in the streets of London
  • Brave the desert haven of Egypt's corrupt Setites to learn long-lost Cappadocian secrets

ChaptersEdit

IntroductionEdit

A synopsis of the new installment with tips for storytellers.

PreludesEdit

Suggested introductions for players to orient their characters towards events in London.

Book One: London Ghost StoryEdit

In 1848, the characters go to London in search of new information on the Sargon Fragment. There, they become embroiled in a Sabbat attack on the Camarilla.

Book Two: Paths of the DeadEdit

Following clues uncovered in the previous installment, the characters travel to Egypt. They discover the Giovanni trail anew in Cairo and come into conflict with both the Ghiberti (African Giovanni) and two Roman elders.

AppendicesEdit

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Conspiracy of Isaac, Sargon Fragment

Previous release:
cWOD: World of Darkness: Hong Kong Bullet-pdf Bullet-nip
Game Books
Vampire: The Masquerade books
Next release:
VTM: Revelations of the Dark Mother Bullet-pdf Bullet-nip

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