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Giovanni Chronicles I: The Last Supper

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Credits
Written by: Andrew Greenberg
Additional Material by: Teeuwynn Woodruff
Edited by: Jennifer Clark Wilkes
Developed by: Andrew Greenberg
Art Director: Richard Thomas
Layout and Typesetting: Kathleen Ryan
Art: Tom Berg, Darryl Elliot, Lief Jones, and Drew Tucker
Cover Design: Lawrence Snelly
Special Thanks To:

Andrew "Civilized" Greenberg, for what he does at work all day
Ken "Red Man" Cliffe, for getting the fishing look
Bill "Flame On" Bridges, for looking to become a burning man
Phil "Roommate Switch" Brucato, for everyone doing the household shuffle
Mike "Get Down Here" Tinney, for luring away the competition
Ian "Mr. Ed" Lemke, for his ventriloquist at the wedding
Jennifer "Mrs. Wesleyan" Hartshorn, for his ventriloquist at the wedding
Cynthia "Day in, Day out" Summers, for being the sole of responsibility (hey, did any of the editors catch that nifty spelling of soul?)
Laura "Tan Lines" Perkinson, for going to Florida during the Monsoon season
Ethan "Comma Man" Skemp, for knowing what makes any book better
Author's Thanks
Thanks to Kim Baker for the Durga Syn-Synovea connection
Publisher: White Wolf Publishing, Inc.
Imprint: Black Dog Game Factory
Published: June 28, 1995
Publication #: WW 02090
Reference #: ISBN 1-56504-250-6
Pages: 87
PDF: DriveThruRPG.com Bullet-rpg Bullet-nip
Price: Print: $14.99
Digital: $8.99

Giovanni Chronicles I: The Last Supper is the first installation of the Giovanni Chronicles. Taking place in 1444, it focuses on the end of Cappadocius and the Conspiracy of Isaac.

Summary Edit

From the White Wolf Catalog:
The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.
The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World of Darkness - and determine if they will ever see another night.
  • Intense roleplaying, as the characters deal with the trauma of becoming vampires while dealing with the horror around them
  • Detailed information on how to take the players deep into character
  • Numerous opportunities for both live-action and table-top gaming

ChaptersEdit

IntroductionEdit

An introduction to the historical setting, the stakes of the various conspirators and a hint to Cappadocius' goals.

Act One: The Art of fine DiningEdit

The characters are introduced to the conspiracy. The Act ends with their Embrace.

Act Two: In the Halls of the DeadEdit

The characters are taken before the Founders and tasked with infiltrating the Conspiracy

Act Three: The ChoiceEdit

As the Giovanni's schemes draw to a conclusion, the characters have to decide where their loyalties lie.

Appendix: Beginning the GameEdit

Tips for creating medieval characters and how to start the game.

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Conspiracy of Isaac, Apotheosis

Previous release:
VTM: D.C. by Night Bullet-pdf Bullet-nip
Game Books
Vampire: The Masquerade books
Next release:
VTM: The Inquisition Bullet-pdf Bullet-nip

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