Gilded Cage (Discipline)
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The Gilded Cage discipline is associated with the Architects of the Monolith bloodline, a fairly recent hierarchy of Ventrue who are obsessed with the interweaving symbols and patterns of the city.
Gilded Cage, in World of Darkness terms, is a metaphor for cities in general; the discipline that bears its name has the power to control the city, with almost as much ease as could be afforded if it were a single entity. Gilded Cage is a ritual discipline, meaning that it is learned like Crúac or Theban Sorcery, with more than one ritual per dot; the levels may be purchased at 5x New Dots experience, like all bloodline disciplines, but new rituals retain the cost of 2x New Dots.
For more details, purchase the Bloodlines: The Hidden sourcebook for Vampire: the Requiem.
Contents |
[edit] Discipline Rituals
[edit] One-Dot Rituals
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Paths of the Prey - Allows the user to follow ley lines and other guides to find mortals ripe with blood.
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Red Light - Significantly increases the travel time that the target would experience traveling through the city.
[edit] Two-Dot Rituals
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Green Light - Speeds up one's travel time throughout the city significantly.
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Aura of the Monolith - Produces a symbolic link between the caster and a significant piece of nearby architecture.
[edit] Three-Dot Rituals
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Gather the Herd - Allows the user to quickly move all of their followers to one place.
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Eye of the Pyramid - Lets the Mason see anything that could be seen from anywhere at a target nearby building.
[edit] Four-Dot Rituals
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Lock the Gilded Cage - Supernatural forces prevent the target from making their way out of the city.
[edit] Five-Dot Rituals
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Metropolis of the United Diagram - Instantly and effortlessly move anywhere in the city.
[edit] Reference
- Bloodlines: The Hidden (VtR): page(s) 35-37
