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Flux (WTO)

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Flux sigil
Name: Flux
Guild: Alchemists
Status: Forbidden
Marking(s): None

Flux is one of the three Forbidden Arcanoi from Wraith: The Oblivion listed in the Wraith Players Guide. Flux affects the structure and reaction of matter in the Skinlands.

Flux is an offshoot of Inhabit (and its earlier form, Kinesis), in that it mostly affects items in the living world. Despite their close relation in terms of what they can affect, Flux exists purely to be used on the Quick, and does not have any major side-benefits, like Soulforging, to support it. Therefore, after the Breaking of the Guilds, practitioners of Flux were soon banished. There is some debate why Flux was made expressly forbidden while the other Guilds in violation of the Dictum Mortuum were allowed to remain in strictly limited capacities, but the reasoning remains unknown to this day.

Alchemists differ from their cousins the Artificers the most in how they affect items. Where most users of Inhabit can use them as intended, they cannot alter them structurally, or move them around of their own free will unless the item already has some mobility. Those who study Flux rather than fear it feel strongly about what they can do to items, and many find roles for themselves protecting or destroying relics and Fetters.

Unlike the other Shroud-crossing Arcanoi, especially Pandemonium, many Alchemists do not have a grand artistic sense about their abilities. In fact, most Alchemists feel that items have some kind of life of their own, and that is why their powers can affect these things so strongly; some dedicate their lives to studying how their powers can improve the "life" of the objects in their power.

Messing up a use of Flux usually has the strongest effect on the object in question. In most cases irreversible damage or destruction is the result.

Basic AbilitiesEdit

  • Grave Mold: An Alchemist can grow mold or lichen on an object.
  • Sense Fluxion: An Alchemist can determine if Flux has been used on an object.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Rot: An Alchemist can cause a small, non-living object to age rapidly.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Strengthen: An Alchemist can improve the very structure of an object.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Decay: An Alchemist can cause widespread decay in a number of objects.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Puppet Theater: An Alchemist can animate several small items at one time.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Automaton: An Alchemist can pull objects together to form a body.

Alternate PowersEdit

Wraith: The Great WarEdit

Flux abilities during the Great War are the same as the basic abilities and standard powers with the following exceptions, which replace the skills of the same level or where noted.

  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet White Stone: This is essentially the same as Strengthen.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Black Stone: This is essentially the same as Decay.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Racing Corruption: This allows the decay effect of Black Stone to affect a wider area, but with less damage.

Other BooksEdit

ReferencesEdit

Wraith: The Oblivion Arcanoi

The Great 13:

Argos · Castigate · Embody · Fatalism · Inhabit · Keening · Lifeweb · Moliate · Outrage · Pandemonium · Phantasm · Puppetry · Usury

Forbidden:

Flux · Intimation · Mnemosynis

Dark Arcanoi:

Contaminate · Corruption · Hive-Mind · Larceny · Maleficence · Shroud-Rending · Tempest-Weaving · Tempestos

Risen:

Fascinate · Serendipity

Jade:

Chains of the Emperor · Way of the Artisan · Way of the Farmer · Way of the Merchant · Way of the Scholar · Way of the Soul

Miscellaneous:

Behest · Connaissance · Displace · Kinesis · Leechcraft

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