Dementation is a Discipline widely known as the hallmark of the Malkavians.
Overview[]
Dementation draws on the vampire's own insanity and uses it to achieve profound insights or inflict madness upon others. Such powers are one of the primary reasons the Malkavian clan is often considered both insightful and very dangerous. It also seems to grant a more powerful link to the Madness Network (though a non-Malkavian who learns Dementation cannot access it), and many have suspicions about its connection to the Malkavian Antediluvian.
It is impossible to use Dementation without at least one derangement. If that derangement is cured, Dementation can no longer be accessed. This is seen as evidence by most vampires to the connection between the Discipline and the Clan Curse of the Malkavians. Also, users of Dementation are at risk of spreading their insanity to others.[1]
Official Abilities[]
Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.
Standard Powers[]
- [1]
- Incubus Passion (Revised): The Cainite using Incubus Passion doubles or triples his or her victim's emotional intensity. The vampire cannot choose the emotion, merely amplify what is already present. This power works on other Cainites as well as mortals
- Incubus Passion (V20DA): Inflame one of the four humors of a victim, causing them to feel, amplify, or deaden their emotions
- Passion: Amplify or dull emotions present in the victim, increasing the difficulty of Frenzy, Virtue, and other rolls
- [2]
- The Haunting: Inflict maddening visions upon a victim
- [3]
- Eyes of Chaos: Gain insight into the nature of something through seemingly random patterns
- [4]
- Confusion: Make someone wander around in a daze
- Silence the Sane Mind: Suppress part of the victim's mind, making them confused, enraged, catatonic, etc.
- Voice of Madness: Provoke extreme fear or anger in victims
- Fire Voice: Cause both mortals and Cainites to enter Rötschreck
- [5]
- Total Insanity: Give someone five temporary derangements
Advanced Powers[]
- [6]
- Babble: Communicate over a great distance via the Madness Network
- Devil in the Mind: Remove all inhibitions and social morals while bringing impulses to the surface
- Enigmatic Text: Hide information in speech, writing, art, music, flower arrangements, even trash on the floor, anything the hand or mind could shape.
- Kindred Spirits: Change the victims personality into your own
- Kiss of the Moon: Inflict two related permanent derangements upon a victim
- Lingering Malaise: Inflict a permanent derangement upon a victim
- Shattered Mirror: Twist a victim's personality into a copy of your own
- Stain the Soul: Inflict a permanent derangement upon a victim
- The Call: Summon others within the Madness Network to meet
- [7]
- Change the Soul/Cobble the Road: Change the virtues of someone, possibly driving them from their adopted morality
- Childmind: Give someone a "psychic lobotomy", reducing their Mental attributes by up to seven points
- Delayed Delirium: As Kiss of the Moon, but it can be made to activate later
- Mind of a Killer: Temporarily make someone a cold-blooded killer until they take it out on someone
- Restructure: Change a person's Nature
- Sleep of Reason: Create physical manifestations of the "hobgoblins" in a victim's mind
- The Sword of Malkav: Change a fundamental truth of a target with an idea of your own and make them unable to fathom that the new truth could be false
- Wave of Insanity: As Total Insanity, except affect multiple targets
- [8]
- Coma: Place someone into a catatonic state for an extended period of time
- Deny: Ignore the existence of an object and not be affected by it
- Minds of the Children: As Childmind, except affect multiple targets
- Personal Scourge: Turn a target's Willpower rating against them as continuous damage
- Prison of the Mind: Lock someone's mind in a delusional state and leave his body catatonic
- [9]
- Brother's Gift/Touch of the Saints: Cure an individual of derangements and anything affecting their mind
- Blessing of Chaos: Suffer additional madness, but become immune to Chimerstry, Dementation, Dominate, and Presence
- Lunatic Eruption: Invoke a mad frenzy in all sentient creatures within up to several miles
- Mass Coma: As Coma, except affect multiple targets
Version Differences[]
In Vampire: The Dark Ages and Dark Ages: Vampire, all Malkavians have Dementation as an in-clan Discipline, though in early editions of Vampire: The Masquerade it was only available to Malkavian antitribu while Camarilla members had Dominate instead.
In the metaplot, this division was explained by an event called the "Great Prank", where six methuselahs gather to "block" the Discipline from the minds of Camarilla Malkavians to make the clan more palatable to the nascent sect.
In the scenario presented by Revised Edition, Dementation was returned to all Malkavians in what was called the "Reawakening" – no one knows exactly why, but theories abound. Some explain this event by saying it was a consequence of Malkav himself, moving in his formless sleep. Others talk of an effort actively made by the antitribu to spread the "infection". And there are even those who claim that, whatever held Dementation at bay, it ceased to be during the Week of Nightmares of 1997.[2]
The scenario of Dark Ages: Vampire states that anyone who learns Dementation also gains a permanent derangement if they do not already have one. In Vampire: The Dark Ages 20th Anniversary Edition, anyone who learns Dementation will gradually develop a derangement, which may be cured – if the vampire cures his derangement, he no longer can use Dementation, but dwelling on the knowledge of Dementation will regain the derangement and the use of this Discipline as well.
Fifth Edition[]
In the Fifth Edition, Dementation is no longer its own separate Discipline, becoming a Level 2 amalgam ability of Dominate and Obfuscate.
Gallery[]
VTES Cards[]
References[]
- ↑ DAV: Players Guide to Low Clans, p. 148
- ↑ VTM: Clanbook: Malkavian Revised, p. 28-29, 34
----
^ Level 1
Passion | VTM: The Players Guide to the Sabbat | Pg. 106 |
VTM: Vampire: The Masquerade Revised Edition | Pg. 155 | |
Incubus Passion | VTDA: Vampire: The Dark Ages Rulebook | Pg. 148 |
VTM: Vampire: The Masquerade 20th Anniversary Edition | Pg. 148 | |
DAV: Dark Ages: Vampire Rulebook | Pg. 183 | |
VTDA20: Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 213 | |
Hysteria | VTM: Vampire: The Masquerade - Bloodlines |
^ Level 2
Mind Tricks | VTM: The Players Guide to the Sabbat | Pg. 106 |
Haunt the Soul | VTDA: Vampire: The Dark Ages Rulebook | Pg. 148 |
DAV: Dark Ages: Vampire Rulebook | Pg. 184 | |
The Haunting | Vampire: The Masquerade Revised Edition | Pg. 155 |
VTM: Vampire: The Masquerade 20th Anniversary Edition | Pg. 148 | |
Mass Hallucination | VTM: Vampire: The Masquerade - Bloodlines |
^ Level 3
Eyes of Chaos | VTM: The Players Guide to the Sabbat | Pg. 106 |
VTDA: Vampire: The Dark Ages Rulebook | Pg. 148 | |
VTM: Vampire: The Masquerade Revised Edition | Pg. 155 | |
DAV: Dark Ages: Vampire Rulebook | Pg. 184 | |
Eyes of Chaos | VTM: Vampire: The Masquerade 20th Anniversary Edition | Pg. 148 |
Vision of Death | VTM: Vampire: The Masquerade - Bloodlines |
^ Level 4
Confusion | VTM: The Players Guide to the Sabbat | Pg. 106 |
Confusion | Vampire: The Dark Ages | Pg. 149 |
Voice of Madness | Vampire: The Masquerade Revised Edition | Pg. 156 |
Silence of the Sane Mind | Dark Ages: Vampire Rulebook | Pg. 185 |
Berserk | Vampire: The Masquerade - Bloodlines | |
Voice of Madness | Vampire: The Masquerade 20th Anniversary Edition | Pg. 149 |
Fire Voice | Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 214 |
^ Level 5
Total Insanity | VTM: The Players Guide to the Sabbat | Pg. 106 |
Howling Lunacy | Vampire: The Dark Ages | Pg. 149 |
Total Insanity | Vampire: The Masquerade Revised Edition | Pg. 156 |
Howling Lunacy | Dark Ages: Vampire Rulebook | Pg. 185 |
Bedlam | Vampire: The Masquerade - Bloodlines | |
Total Insanity | Vampire: The Masquerade 20th Anniversary Edition | Pg. 149 |
^ Level 6
Derange | The Players Guide to the Sabbat | Pg. 107 |
Kindred Spirits | The Players Guide to the Sabbat | Pg. 107 |
Laws of Elysium | Pg. 63 | |
Kiss of the Moon | Vampire: The Dark Ages | Pg. 149 |
Luna's Embrace | Dark Ages Companion | Pg. 82 |
Lingering Malaise | Guide to the Sabbat | Pg. 104 |
Shattered Mirror | Guide to the Sabbat | Pg. 104 |
Babble | Clanbook: Malkavian Revised | Pg. 60 |
The Call | Clanbook: Malkavian Revised | Pg. 60 |
Kiss of the Moon | Dark Ages: Vampire Rulebook | Pg. 185 |
Devil in the Mind | Players Guide to Low Clans | Pg. 148 |
Enigmatic Text | Lair of the Hidden | Pg. 137 |
Lingering Malaise | Vampire: The Masquerade 20th Anniversary Edition | Pg. 150 |
Shattered Mirror | Vampire: The Masquerade 20th Anniversary Edition | Pg. 150 |
Stain the Soul | Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 216 |
Babble | Lore of the Clans | Pg. 143 |
^ Level 7
Mind of a Child | The Players Guide to the Sabbat | Pg. 107 |
Mind of a Killer | The Players Guide to the Sabbat | Pg. 108 |
Laws of Elysium | Pg. 63 | |
Wave of Insanity | The Players Guide to the Sabbat | Pg. 108 |
Delayed Delirium | Dark Ages Companion | Pg. 82 |
Restructure | Guide to the Sabbat | Pg. 105 |
Childmind | Clanbook: Malkavian Revised | Pg. 62 |
Sleep of Reason | Clanbook: Malkavian Revised | Pg. 63 |
Change the Soul | Players Guide to Low Clans | Pg. 149 |
Restructure | Vampire: The Masquerade 20th Anniversary Edition | Pg. 150 |
The Sword of Malkav | Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 216 |
Cobble the Road | Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 216 |
^ Level 8
Coma | The Players Guide to the Sabbat | Pg. 108 |
Minds of the Children | The Players Guide to the Sabbat | Pg. 108 |
Prison of the Mind | Dark Ages Companion | Pg. 82 |
Personal Scourge | Guide to the Sabbat | Pg. 105 |
Deny | Clanbook: Malkavian Revised | Pg. 64 |
Personal Scourge | Players Guide to Low Clans | Pg. 149 |
Personal Scourge | Vampire: The Masquerade 20th Anniversary Edition | Pg. 151 |
^ Level 9
Blessing of Chaos | The Players Guide to the Sabbat | Pg. 109 |
Mass Coma | The Players Guide to the Sabbat | Pg. 109 |
Lunatic Eruption | Guide to the Sabbat | Pg. 105 |
Touch of the Saints | Players Guide to Low Clans | Pg. 149 |
Lunatic Eruption | Vampire: The Masquerade 20th Anniversary Edition | Pg. 151 |
Brother's Gift | Vampire Twentieth Anniversary Edition: The Dark Ages | Pg. 217 |
^ Level 10
Plot Device | Gehenna | Pg. 182 |
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