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Get of Fenris

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LogoTribeGetofFenris
Name: Get of Fenris
Plural: Get of Fenris
Pronunciation: geht' uv fehn'-riss
Nicknames: Fenrir
Totem: Fenris Wolf
Faction: Garou Nation

The Get of Fenris are one of the Tribes found in Werewolf: The Apocalypse. Fierce warriors with little room for mercy and compassion, the Fenrir view themselves as great heroes, but have been known to shock other Garou with their violent ways.

Contents

History Edit

Early History Edit

The traditional homelands of the Fenrir are considered to be northern Europe, where they lived with their kinfolk, the Germanic, Scandinavian and Norse tribes.

Dark Ages Edit

Victorian Age Edit

Modern Nights Edit

Organization Edit

CampEdit

Tribal Culture Edit

The prime focus of the Get of Fenris is heroism; all members must act against their enemies, particularly the Wyrm. There is no room for cowardice or indecisiveness among the Fenrir, and retreat is not in their vocabulary.

The Get of Fenris is one of the most selective tribes when it comes to choosing members. A potential Fenrir must prove themselves to the rest of the tribe, even if they are born into it. The Rite of Passage for Fenrir cubs is one of the bloodiest and most brutal of rites, and even after they have passed, they are continuously tested to improve their battle skills and ability to survive. Weak Fenrir cubs are usually abandoned or, in more recent times, turned over to other tribes to be raised. Some Get also practice a belief in the purity of blood as a sign of worthiness.

In past times, the Get have been extremely harsh towards female members, but in the last century female Get have had a chance to prove themselves to be as heroic and fierce in battle as the tribe's male members.

Political Culture Edit

Religious Culture Edit

One of the most common practices of the Get is the recitation of skald, or epics of past Garou who have proven themselves worthy of heroism. Most Fenrir also strongly believe in fate, believing they are destined to die fighting for a worthy cause.

Version Differences Edit

This article is incomplete.

This page has been identified as lacking essential detail, and as such needs attention. Information regarding expansion requirements may be found on the article's talk page. Feel free to edit this page to assist with this expansion.

Werewolf: The Apocalypse tribes

Black Furies · Bone Gnawers · Bunyip · Children of Gaia · Croatan · Fianna · Get of Fenris · Glass Walkers · Red Talons · Shadow Lords · Silent Striders · Silver Fangs · Stargazers · Uktena · Wendigo · White Howlers

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