Written by: Matthew McFarland
Developed by: Eddy Webb
Edited by: Genevieve Podleski
Layout by: Ron Thompson
Art by: Eric Deschamps, Aaron Acevedo, Andrew Hepworth, Mathias Kollros, Pat Loboyko
Playtested by: Lori Karpinecz, Steve Karpinecz, Michelle Lyons, Matthew McFarland, Andrea Steyer and Sybil Wendling
Publisher: White Wolf Publishing, Inc
Imprint: White Wolf Game Studio
Published: July 7, 2010
Pages: 38
Year: 2010
Publication #: WW 55007
PDF: Bullet-rpg
Price: PDF: $4.99

Fallen is Babylon is an SAS for the Chronicles of Darkness.

Summary Edit

From the Onyx Path catalog:

A demon is nothing but sin given will and power
A man who makes a deal with a demon is inviting that sin into him. It does more than consume him - it defines him. It wears him. It rots away at the core of his being. Demons can do it to places, too - whole cities, given the chance. They can alter the supernatural landscape.
Here, then, is the result of sin, hubris and impatience, and here is a chance to banish a demon back to Hell and right a great wrong - or to seize power. Which will the characters choose?
Fallen is Babylon is a story for the World of Darkness inspired by and using systems and material from World of Darkness: Inferno. While having this book would be very helpful in running Fallen is Babylon, it isn't strictly necessary, as the relevant systems are reprinted.

Background Information Edit

Memorable Quotes Edit

Characters Edit

References Edit

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