An enhancement is a specific capability tied directly to a nova's Mega-Attribute. These enhancements allow the nova to perform superhuman feats. Most enhancements need little or no Quantum to activate, and individual enhancements may be purchased more than once.
Enhancements[]
Physical[]
- Mega-Strength Enhancements
- Crush: You crush your Enemies with your bare hands (or tentacles) (Has Errata)[1]
- Shockwave: You generate your own earthquakes (Has Errata)[1]
- Lifter: You are able to Lift large amounts of weight
- Quantum Leap: You are able to Leap over tall structures in a single bound
- Thunder Clap: You can create a sonic boom by just clapping your hands (Has Errata)[1]
- Irresistible Force: You make things fall down
- Precision: You hit things with exactly the amount of force you want to
- Thrower: You Throw really far
- Mega-Dexterity Enhancements
- Accuracy: You have better than pin-point Accuracy
- Enhanced Movement: You can cover ground very fast (Cumulative with Hypermovement[2]) (Has Errata)[1]
- Fast Tasks: You can do most of the things you know how to do, in the blink of an eye
- Physical Prodigy: You are the world's best athlete
- Catfooted: You are stealthier than a shadow
- Rapid Strike: You throw rapid fire punches or kicks at your target
- Fine Manipulation: You can manipulate microscopic objects
- Omindexterity: You can use both hands and both feet with equal ease
- Perfect Balance: You have no problem keeping on your feet, no matter the circumstance
- Mega-Stamina Enhancements
- Adaptability: You are able to survive extreme environments and do not suffer hunger or insomnia (great for A-Personality types and Gamers) (Has Errata)[3]
- Durability: You are able to convert Lethal into Bashing damage
- Hardbody: You are able to soak Aggravated damage
- Regeneration: You are able to quickly heal yourself (even regrow limbs or organs, but they take longer) (Has Errata)[4]
- Resiliency: Your soak bonuses versus bashing and lethal are doubled (Has Errata)[4]
- Health: Your body resists all sorts of poisons and diseases
- Immovable Object: You do not move unless you want to
- Tireless: You keep going and going and going...
Mental[]
- Mega-Perception Enhancements
- Analytic Taste/Touch: You are able to tell exactly what a substance is by touch or taste alone
- Blindfighting: You have no problem fighting in complete darkness
- Bloodhound: You can track someone by scent
- Body Awareness: You are completely aware of any physical change in your body
- Electromagnetic Vision: You are able to see things others cannot (Negates Sizemorph (Shrink) attack penalties[5])
- High-End Electromagnetic Scan: You can see through solid objects (Has Errata)[4]
- Holographic Awareness: You can determine all of the space-time dimensions of an object
- Hyperenhanced Hearing: You can hear things that normal people cannot
- Psychic Awareness: You can sense when mental Quantum powers are used against you (see Psychic Shield for applicable powers. Does not work against psi.)
- Quantum Attunement: You can sense the ebbs and flows of the Quantum
- Ultraperipheral Perception: You are able to see everything around you without turning your head
- Fast Sense: You perceive things with one sense faster then biology should allow
- Sensory Editing: You can filter out any sensory input you not want to perceive
- Sensory Organ: You can move a sense to another part of your body
- Synesthesia: You can swap your senses at will
- That Creepy Feeling: You know when someone is watching you
- Mega-Intelligence Enhancements
- Analyze Weakness: You are able to detect the fatal flaw in everyone and everything
- Discerning Mind: You use your intellect to see through attempts to influence you
- Eidetic Memory: You have perfect long-term memory
- Enhanced Memory: You have photographic short-term memory
- Fast Learner: You learn new things very quickly (May be unbalancing to some games. Storytellers read carefully!)
- Inventive Genius: You can think up and create the most wonderful "toys"...
- Mathematical Savant: You have the fastest number crunching tool inside your head
- Linguistic Genius: You are the master of multiple languages
- Compartmentalized Mind: You can split your conscious mind in order to protect it from attack
- Mental Prodigy: This a grouping of enhancements which includes...
- Administrative: You understand how organizations work
- Computer: You are good at modifying software and hardware
- Engineering: You make intitive leaps when creating or upgrading electronic or mechanical devices
- Financial: You are a genius when it comes to money
- Investigative: You are able to deduce solutions with the smallest of clues
- Medical: You know medicine better than experienced physician
- Scientific: You have general grasp of all things having to do with science
- Strategic: You understand the big picture of how events and possibilities may unfold
- Tactical: You are able to analyze all tactical and battlefield situations
- Speed Reading: You can read faster than you can flip pages
- Taint Resistance: You suffer less from the affects of Taint (Reduces Taint penalties received from the Node background[6]) (Has Errata)[4]
- Total Concentration: You can completely focus on one thing
- Self-Analysis: You can figure out what dumb mistakes you have made that day so you (hopefully) do not make them again
- Mega-Wits Enhancements
- Artistic Genius: You intitively know how to prefect works of art, literature, and other creative pursuits
- Enhanced Initiative: You are able to move before your opponents
- Foresight: You almost seem to know what is going to happen before it does
- Hypercognition: You can compress complex information into a simple process
- Lie Detector: You can tell if someone is intentionally lying to you
- Mind Over Matter: You have absolute control over your involuntary bodily functions
- Multitasking: You are able to easily do multiple things at once
- Natural Empath: You intuitively know how people are feeling
- Quickness: You are able to take multiple actions without penalty in combat
- Razor Wit: You can hurt someone's confidence so badly that they perform badly
- Synergy: You become the lynchpin of a particular group (Has Errata)[4]
- Group Awareness: You are able to sense the mood of those around you
- Human Nature: You can figure out another person's deep modivations
- Redirection: You can easily change your mind in the middle of combat
- Unfazeable: You are not bothered by anything... no matter how strange.
Social[]
- Mega-Appearance Enhancements
- Appearance Alteration: You can make minor changes to your looks
- Awe-Inspiring: You fill people with a sense of Awe when they look at you
- Copycat: You can make minor cosmetic changes to so you can look like someone else
- Face of Terror: You can terrify people by just making Faces at them
- First Impression: You are able to make the best possible First Impression
- Mr. Nobody: You can look like a completely average person
- Seductive Looks: You are the most attractive person to those who view you (This is the visual complement to the Mega-Charisma Enhancement Seductive)
- Almost Live: Your Mega-Appearance works over recorded media
- Blind Bewitchment: You can entrance others with your Mega-Appearance through another sense besides sight
- Mirroring: You cause people around you to mimic your mood
- Mega-Manipulation Enhancements
- Hypnotic Gaze: You can Hypnotize people at a glance
- Persuader: You are easily able to change people's mind to your point of view
- Trickster: You have a talent for triking and fooling people
- The Voice: You can mix subliminal messages into your sounding pleasant voice
- Conflicting Accounts: You get two or more people to hear more than one story
- Creeping Paranoia: You cause another person to become paranoid with things you say
- Overwhelming Question: You can interrogate someone with a single question and get a truthful answer
- Mega-Charisma Enhancements
- Commanding Presence: Your orders are obeyed without question
- Dreadful Mien: You can use your focused displeasure as an attack
- Natural Agitator: You are able to steer the mood of an entire group
- Seductive: You are able to instictively know what behaviors are attractive to those who view you (This is the behavioral complement to the Mega-Appearance Enhancement Seductive Looks)
- Soothe: You are able to calm all those around you
- Center of Attention: You make everyone who can see you, pay attention to you
- Inspiration: Your message carries your passion to those spreading it to others
- Perfect Guest: You do all the right things, no matter what group you happen to be in at the moment
See also[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Aberrant: Aberrant Players Guide, p. 62
- ↑ Aberrant: Aberrant Rulebook, p. 203
- ↑ Aberrant: Aberrant Players Guide, p. 62-63
- ↑ 4.0 4.1 4.2 4.3 4.4 Aberrant: Aberrant Players Guide, p. 63
- ↑ Aberrant: Aberrant Rulebook, p. 222
- ↑ Aberrant: Aberrant Rulebook, p. 143
Sources[]
- Aberrant: Aberrant Rulebook, p. 103-104, 154-176
- Aberrant: Aberrant Players Guide, p. 101-108
- Aberrant: Aberrant: Brainwaves, p. 43-44, 48-49, 51-52
Errata[]
- Aberrant: Aberrant Players Guide, p. 62-63