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Demon Storytellers Companion

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Authors: Michael Lee, Greg Stolze, Kyla Ward
Storyteller Game System: Mark Rein•Hagen
Developer: Michael Lee
Editor: Carl Bowen
Art Direction: Pauline Benney
Layout & Typesetting: Pauline Benney
Artists: Andy Brase, Marko Djurdjevic, Steve Ellis
Front Cover Art: Mark Jackson
Front and Back Cover Design: Pauline Benney
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: December 9, 2002
Pages: 72
Year: 2002
Publication #: WW8201
Reference #: ISBN 1-58846-751-1
Price: $15.95

Demon Storytellers Companion is Storyteller supplement for Demon: The Fallen that deals with the Earthbound, more details on the views of the Factions, and the role of the fallen in the creation of the Shadowlands.


From the White Wolf catalog:

Awake, Aries
The seals of Armageddon are sundered, and the damned have shaken off their chains. While the lords of the Abyss marshal their forces and rekindle ancient ambitions, they are unaware that darker forces wait in remote parts of the world. The Earthbound have slumbered for centuries, waiting for their oppertunity to enslave mankind, and the demons are the key. Caught up in the intrigues of a forgotten age, will the legions of the Abyss re-ignite the fires of rebellion or consume the Earth in flames.
Or Be Forever Fallen!
The Demon Storytellers Companion pulls back the veil of secrets on the Earthbound and the reasons for their relentless campaign to enslave the fallen. Expanded information on political factions, storytelling tips on interacting with greater demons and an overview of the events that will shape the course of the game make this an invaluable Storyteller resource.


Notes on the information contained within, as well as hints to the overall storyline of Demon.

Chapter One: Dark GodsEdit

Information on the history, nature, and agendas of the Earthbound

Chapter Two: The FactionsEdit

More details on the Factions originally presented in the DTF: Demon: The Fallen Rulebook Bullet-pdf Bullet-nip and how they bear more strongly on fallen society than the Houses.

Chapter Three: Lords of the AbyssEdit

How mortals can summon fallen from the Abyss, and why they may not want to after all.

Chapter Four: The Spirit RealmEdit

How the Slayer Charon helped create a place where the dead could be hidden away from the eyes of Heaven.

Chapter Five: MonstersEdit

How well the fallen play with the other denizens of the Classic World of Darkness.

Background InformationEdit

Original editions were packaged with a Storyteller's Screen.

Memorable QuotesEdit



Previous book:
DTF: Demon: The Fallen Rulebook Bullet-pdf Bullet-nip
Game Books
Demon: The Fallen
Next book:
DTF: Demon Players Guide Bullet-pdf Bullet-nip

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