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Demon: The Fallen Rulebook

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08200
Designers: Andrew Bates, Ken Cliffe, Michael Lee, Rich Thomas, Steve Wieck
Authors: William Brinkman, David Carroll, Steve Kenson, Michael Lee, Joshua Mosquiera-Asheim, Patrick O'Duffy, Lucien Soulban, Greg Stolze, Adam Tinworth
Storyteller Game System: Mark Rein•Hagen
Developer: Michael Lee
Editor: Carl Bowen
Art Direction: Pauline Benney
Layout & Typesetting: Pauline Benney
Artists: Jason Alexander, Tom Baxa, Leanne Buckley, Maria Cabardo, Marko Djurdjevic, Steve Ellis, Mark Jackson, Matt Millberger, Ken Myer, Jr., RK Post, Jeff Rebner
Front and Back Cover Art: Pauline Benney
Playtesters: Andrew Bates, Carl Bowen, John Chambers, Micah Chandler, Lisa Charlton, Carrie Easley, Susan Gillotti, Janet Lee, Jim McCann, Matt McFarland, Paul Marshall, Scott Mizis, Sue Mizis, Ripper Moore, Fred Yelk
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: November 11, 2002
Pages: 304
Year: 2002
Publication #: WW8200
Reference #: ISBN 1-58846-750-3
Price: $29.95

Demon: The Fallen Rulebook is the core rulebook for the Demon: The Fallen game.

SummaryEdit

From the White Wolf catalog:

Reap The Whirlwind
Centuries of violence, corruption, and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the hell of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels of the Abyss are free once more, and the fate of mankind hangs in the balance.
Raise a Fist to Heaven!

Prologue: Stage FrightEdit

Told from the perspective of Melbogathra, a demon who took possession of a stage actor named Max, who had committed suicide. While in a religious play, Melbogathra reveals some sacred secrets to the audience, causing a resurgence of Faith in some of the crowd. He is fired from the theater but is quickly rehired due to his high demand by fans.

He makes a thrall of Becky, the object of Max's unrequited affections.

IntroductionEdit

Chapter One: In The BeginningEdit

The Devil Gaviel, in the body of a young man named Noah Wallace, encounters Noah's father and tells him the story of Creation from the viewpoint of the Fallen.

Chapter Two: Better to Rule in HellEdit

In an attempt to rouse the memories of a catatonic demon, the Devourer Malakh recalls his own experience in the War of Wrath, the battle between Heaven and the Fallen, and its immediate aftermath.

Chapter Three: Apocalypse NowEdit

An excerpt from the diary of Anila Kaul - in truth, the Slayer Magdiel - as she remembers her time in Hell and the escape of the demons, and compares the world now to the world then.

Chapter Four: Legions of the DamnedEdit

The Fiend Ahrimal, in the body of a German cop, finds himself hunting after a truly monstrous demon with the aid of a mortal Wiccan.

Chapter Five: Houses of DarknessEdit

A discussion of the Houses of the Fallen, as well as of the five philosophical factions to which they adhere.

Chapter Six: Feet of ClayEdit

The rules and guidelines for constructing a Demon character.

Chapter Seven: Eyes of FireEdit

The various powers of the demons, including lore and the apocalyptic form for each.

Chapter Eight: RulesEdit

Chapter Nine: SystemsEdit

Chapter Ten: StorytellingEdit

Chapter Eleven: AntagonistsEdit

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Previous book:
None
Game Books
Demon: The Fallen
Next book:
DTF: Demon Storytellers Companion Bullet-pdf Bullet-nip

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