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Defense (HTR)

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Defense is an edge for the Imbued of the Defender creed in Hunter: The Reckoning. It is a protective edge, but it differs from others of its kind, most notably Martyrdom. The edges are suited for those who are tactically minded. They are useful for those who know when to strike, and when to pull back.

Standard EdgesEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Ward - The imbued can keep weak willed monsters at bay, their force of will keeping the hordes of darkness at bay.


Hunter: The Reckoning Edges

Vengeance · Defense · Solitude · Innocence · Judgement · Martyrdom · Redemption · Visionary · Deviance

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