Da darkening sky
Authors: Rowan Cota, Anna Kreider, Danielle Lauzon, Matthew McFarland, Geoffrey McVey, Renee Knipe, Renee Ritchie, Malcolm Sheppard, Brian Vo, Stew Wilson, Filamena Young
Artists: Andrew Trabbold, Alex Shiekman, Vince Locke, Brian Leblanc, Jeff Laubenstein, Rik Martin
Rule System(s): Storyteller / Storytelling
Publisher: Onyx Path Publishing
Imprint: White Wolf Game Studio
Published: January 29, 2014
Pages: 141
Year: 1230
Price: $12.99
PDF: Bullet-rpg

Dark Ages: Darkening Sky is a sourcebook for the Dark Ages, detailing the events of the eclipse of 1230 with stories surrounding various supernaturals.

Summary Edit

From the Onyx Path catalog: Edit

In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.

Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©, and Werewolf© inside, each with a unique twist on the 1230 eclipse.

Dark Ages: Darkening Sky includes:

  • Each story is a fleshed out toolkit for exposing players to the horrific events surrounding the eclipse.
  • Play these stories as part of existing chronicles, or use them to launch dark new epics.
  • Each of these stories offers tools for running the game in the other four game lines.

Background Information Edit

This was an unpublished but promised book for the Dark Ages line that features five chapters (one each for Vampires, Werewolves, Mages, Inquisitors and Fae) detailing the effects of the eclipse of 1230.

It has however, recently been published by the Onyx Path.

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