- crossover: an instance of breaking into another category.
A crossover is, in the context of the World of Darkness game lines, an event where characters or races from one game line appear in another.
Classic World of Darkness Edit
In addition, the various supernatural entities of the World Of Darkness are fairly ignorant of each other, meaning that in canonical campaigns there should be minimal, if any interaction between the different groups - generally as a rare antagonist or a cameo. Crossover is used generically to refer to both mechanical or plot situations where characters from two different games interact.
Crossover Publications Edit
Few White Wolf publications provide any guidelines for crossovers between the games set in the Classic World of Darkness. These books, however, do feature crossovers:
- Ghost Towns for Werewolf: The Apocalypse and Wraith: The Oblivion
- Under A Blood Red Moon for Werewolf: The Apocalypse and Vampire: the Masquerade
- Book of Lost Dreams for Changeling: The Dreaming and most other game lines.
World of Darkness Edit
Crossovers are much easier to create and coordinate in the World of Darkness now thanks to the unified Storytelling System. As such, it's not uncommon to find vampires attempting to manipulate a Sin-Eater, or an Uratha working with a mage adept of the spirit arcana to fight against shadow creatures.
- ↑ "Crossover." Merriam-Webster.com. Merriam-Webster, n.d. Web. 9 May 2014. <http://www.merriam-webster.com/dictionary/crossover>.