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Crossover

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crossover: an instance of breaking into another category.[1]

A crossover is, in the context of the World of Darkness game lines, an event where characters or races from one game line appear in another.

Ex: A pack of werewolves confronting a vampire in a Werewolf: The Forsaken chronicle, or a Wraith appearing in a game of Orpheus.

Classic World of Darkness Edit

The Classic World of Darkness games were not designed as a unified whole. As a result, while the games share a common system, crossing over elements tends to require a highly involved Storyteller.

In addition, the various supernatural entities of the World Of Darkness are fairly ignorant of each other, meaning that in canonical campaigns there should be minimal, if any interaction between the different groups - generally as a rare antagonist or a cameo. Crossover is used generically to refer to both mechanical or plot situations where characters from two different games interact.

Crossover Publications Edit

Few White Wolf publications provide any guidelines for crossovers between the games set in the Classic World of Darkness. These books, however, do feature crossovers:

World of Darkness Edit

Crossovers are much easier to create and coordinate in the World of Darkness now thanks to the unified Storytelling System. As such, it's not uncommon to find vampires attempting to manipulate a Sin-Eater, or an Uratha working with a mage adept of the spirit arcana to fight against shadow creatures.

References Edit

  1. "Crossover." Merriam-Webster.com. Merriam-Webster, n.d. Web. 9 May 2014. <http://www.merriam-webster.com/dictionary/crossover>.
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