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Overview[]

From the Back Cover:

"As there are Four Seasons in a year, there are Four Seasons in the life of a covenant. A covenant begins in Spring, a time of rapid growth but great instability, and then moves on to Summer, during which it comes into its prime of vitality and ambition. Autumn marks the highpoint of the covenant's influence, as the magi harvest from what has already been grown, but the decline into Winter is certain, when the covenant is barely able to cling to the shadow of life. While each covenant takes its own course through time, whatever path it charts, it always witnesses the inevitable unfolding of the seasons."

Dionasius of House Bonisagus

This supplement is a guide to the complete covenant and contains all the information you will need to create your own, unique wizards' covenant. These simple rules, by having you choose from a multitude of different attributes, allow you to create any sort of covenant you desire. You have in your hands the key to transforming your Ars Magica Saga.

Make it as detailed and complete as your characters, The covenant will become the central character in your Saga, one which all the players share, and here at least it is given fair treatment - and more. For any fantasy roleplaying game, this makes an excellent guide to that most enigmatic of all institutions. Have a look inside - the mysterious home of the wizard implores you to enter!

The Complete Covenant

Also included are for extraordinary examples of actual Ars Magica covenants:

  • Lariander: Located in the middle of a [sic] bizzare faerie forest, this Spring covenant is on the brink of total chaos. The grogs are slothful, the companions decadent, and the magi inecperienced.
  • Bellaquin: A Summer covenant, it actually rules an entire fiefdom and deals extensively with the medieval nobility. It is the home of minstrels, sages, and all too much intrigue.
  • Doissetep: This sinister covenant is infamous among magi, and only partly because it has the largest library in Christendom. An Autumn covenant, its enormous mountain fastness in the Pyrenees is nearly [sic] inpenetrable.
  • Val-negra: This Winter covenant is a place so strange, that it is slowly drifting away from the normal flow of time. Most magi think it was destroyed long ago; it may have been better if it was.

Contents[]

Introduction[]

The Four Seasons[]

Covenant Attributes[]

Covenant Characteristics[]

1 Setting[]

2 Fortress[]

3 Inhabitants[]

4 The Outside World[]

5 Mystical Attributes[]

6 Mundane Resources[]

7 Obligations[]

Other Features[]

The Covenant in Play[]

Incidents[]

Covenant Sheet[]

Background Information & Trivia[]

Tagelyn and Val-negra were actually Ars Magica Sagas played by the Lion's Pride troupes.

Mark Rein•Hagen talks a little bit about the creation of Mistridge in the book. With Nicole Lindroos drawing a quick sketch of the covenant and John Brandt mapping out Val du Bosque.

The following characters are mentioned as being created by the following Lion Rampant employees: Grimgroth (Mark Rein•Hagen), Occulo (Nicole Lindroos) and Vulcris (Lisa Stevens).

Memorable Quotes[]

Characters[]

  • Dionasius - House Bonisagus Mage
  • Protantus
  • Count of Foix
  • Caecus - House [sic] Tytlatus Mage
  • Grimgroth - Mage
  • Occulo - Mage
  • Vulcris - Mage
  • Ventarial - House Quaesitoris Mage
  • Julian - House Tremere of the Lariander Covenant
  • Valfraine - House Tremere of the Lariander Covenant
  • Dominic - House Tremere of the Lariander Covenant
  • Restaralin - House Tremere of the Lariander Covenant
  • Perniciel - House Tremere of the Lariander Covenant
  • Audrey-Sparrow - House Merinita Mage of the Lariander Covenant
  • Aldárin - King of the Faeries of Shadisrel
  • Will-o-wisps, "Ignis Fatuus"
  • Grump - Faerie Rock Giant
  • Larno - Grog Sergeant of the Lariander Covenant
  • Tolomae - House Jerbiton Mage of the Bellaquin Covenant
  • Henry LeBarre - House Jerbiton Mage of the Bellaquin Covenant
  • Teslil - House Jerbiton Mage of the Bellaquin Covenant
  • Valgravian - House Jerbiton Mage of the Bellaquin Covenant
  • The Great Maernae - House Jerbiton Mage of the Bellaquin Covenant
  • Augustus - House Jerbiton Mage of the Bellaquin Covenant
  • Nebitrinus - House Jerbiton Mage of the Bellaquin Covenant
  • Paritage - House Jerbiton Mage of the Bellaquin Covenant
  • Artephius - House Tremere of the Bellaquin Covenant
  • Norbert - House Ex Miscellanea of the Bellaquin Covenant
  • Davnavolus - House Bonisagus of the Bellaquin Covenant
  • Quaerstus - House Criamon of the Bellaquin Covenant
  • Baron DuBelle
  • Count of Toulouse
  • Belithuse - House Quaesitoris Mage
  • Oramasus - House Ex Miscellanea Mage
  • Quimrik - House Tytalus Mage of the Doissetep Covenant
  • Herot - House Tytalus Mage of the Doissetep Covenant
  • Nysakean - House Tytalus Mage of the Doissetep Covenant
  • Alarmon - House Tytalus Mage of the Doissetep Covenant
  • Charles VanHuse - House Tytalus Mage of the Doissetep Covenant
  • Oxioun - House Tytalus Mage of the Doissetep Covenant, Leader/Pontifex Maximus
  • Lupus Mortus - House Flambeau of the Doissetep Covenant
  • Tertious - House Flambeau of the Doissetep Covenant
  • Micheal-Jay the Wolf - House Bjornaer of the Doissetep Covenant
  • Misgaeroten - House Tremere Mage of the Doissetep Covenant
  • Ladkyis - House Tremere Mage of the Doissetep Covenant
  • Yuelgoet - House Tremere Mage of the Doissetep Covenant
  • Tintia - House Mercere Mage of the Doissetep Covenant
  • Asidnael - House Jerbiton Mage of the Doissetep Covenant
  • Norik - House Jerbiton Mage of the Doissetep Covenant
  • Vid - House Verditius Mage of the Doissetep Covenant
  • Retistius - House Verditius Mage of the Doissetep Covenant
  • Alexander DuQuill - House Verditius Mage of the Doissetep Covenant
  • Protantus - House Quaesitoris Mage of the Doissetep Covenant
  • Benzigotrin - House Criamon Mage of the Doissetep Covenant
  • Crininion IV - House Criamon Mage of the Doissetep Covenant
  • Cerebus Facto - House Merinita Mage of the Doissetep Covenant
  • Sharissel - House Merinita Mage of the Doissetep Covenant
  • Pontifex Xeirdon
  • Gorodon - Orge
  • Bando - Leader of the Dark Guard Turb of the Doissetep Covenant
  • Remel - Consor of the Doissetep Covenant
  • Astella - House Jerbiton Mage of the Val-negra Covenant
  • Vancasitum - House Flambeau Mage of the Val-negra Covenant
  • Lumistus - House Criamon Senior Mage of the Val-negra Covenant
  • Berenguer - House Criamon Mage of the Val-negra Covenant
  • Abaddon - House Tytalus Mage of the Val-negra Covenant, Necromancer
  • Erat Caecus - House Tytalus Mage of the Val-negra Covenant
  • Temtisius - House Ex Miscellanea Mage
  • Taris - Old Hawk Familiar that belongs to Vancasitum
  • Romulus - Autocrat of the Interior of Val-negra
  • Remus - Autocrat of the Exterior of Val-negra
  • Mierella - A Terram wizard, died
  • Telimius - Librarian of Val-negra
  • Old Knobbs - Magi Ghost
  • Ash of the Broken Branch

Terminology[]

Aegis of the Hearth, Albision (Covenant), Apprentices, Arcane Library, Archmage, Astella's Garden, Autocrat, Band of Remel (Doissetep), Bellaquin (House Jerbiton Covenant), The Bell of Calebais, Calebais, Certámen, Code of the Order of Hermes, Companions, Concilia/Concilim, Concilium Maximus, Consors/Consortis, Córporem, Covenant (convenium), Covenfolk, Cult of Mercury, Demons, Diabolism, Doissetep, Dominion, Domus Magnus (Home Covenant of a certain House), Faerie, Faerieland, Familiar, Flamen, Foix (Location), Fountain of Algrid, Garden of Creeping Rocks, Ghosts, Golden Ship, Grogs, Hedge-wizard, Hermetic, Horn of Maeceile, House Bjornaer, House Bonisagus, House Criamon, House Ex Miscellanea, House Flambeau, House Jerbiton, House Mercere, House Merinita, House Quaesitor/Quaesitori, House Tremere, House Tytalus, House Verditius, Illuminator's Tablet, Infernal, Intéllego, Laboratory/Laboratories, Lariander (House Tremere Covenant), Magi/Magus, Magical Artifacts, Mistridge, Mount Celidar, Mythic Europe, Necromancer, Oath of Covenant, Order of Hermes, Osprey (Village), Parma Magica, Perdut (Village), Pontifex, Pontifex Maximus, Quiet talk, Redcaps, Reflecting Pool, Rego Auram, Rite of Entrance, Sacerdos (Journeyman), Saga, Season: Spring, Summer, Autumn, Winter, Shadisrel Forest (Faerie), Shroud, Spell, Tagelyn (Covenant), Tapestry of Rentalin, Tribunal, Tulifor Stone, Turb, Unseelie Court, Val du Bosque, Valnastium (Domus Magnus of House Jerbiton), Val-negra (Originally a House Flambeau Covenant), Vis, Web Map, Wizard, Wizards' March, Wizard's Twilight, Wizards War,

References[]

Previous release Game Books Next release
ArM: The Broken Covenant of Calebais Revised Edition Ars Magica books ArM: The Order of Hermes Buy it from DriveThruRPG!
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