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Counsel of Primogen

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Written by: Kraig Blackwelder, Christopher Gunning, Ari Marmell and Cynthia Summers
Vampire and the World of Darkness created by: Mark Rein•Hagen
Storyteller Game System Design: Mark Rein•Hagen
Developed by: Justin Achilli
Editor: Janice Sellers
Art Director: Richard Thomas
Layout & Typesetting: Kieran Yanner
Interior Art: Vince Locke, Mike Danza and Matt Mitchell
Front Cover Art: Mike Danza
Front & Back Cover Design: Kieran Yanner
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: March 3, 2003
Pages: 124
Year: 2003
Publication #: WW 02429
Reference #: ISBN 1-58846-237-4
Price: $19.95 US

Counsel of Primogen is a sourcebook on Camarilla politics, specifically focusing on the role of the primogen as player characters, allies, and antagonists.

SummaryEdit

From the White Wolf catalog:

Scions of the Great Clans
All Kindred from neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.
Counsel of Primogen includes:
  • Character and storytelling support for key figures in the Camarilla hierarchy
  • New powers and political gambits used by the pillars of the Ivory Tower
  • History, anecdotes, tactics and schemes employed by the primogen — and ways to confound them

IntroductionEdit

Chapter One: Hallowed Halls of PowerEdit

Chapter Two: Around the TableEdit

Chapter Three: Shaking the FoundationEdit

Chapter Four: Who Holds the ReinsEdit

Chapter Five: StorytellingEdit

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Previous book:
Game Books
Vampire: The Masquerade books
Next book:

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