|Authors:||Alex Williams and John Snead|
|World of Darkness created by:||Mark Rein•Hagen|
|Storyteller game system designed by:||Mark Rein•Hagen|
|Art Direction:||Aileen E. Miles|
|Interior Art:||Langdon Foss, Jeff Holt, Leif Jones, Dan Smith|
|Cover Art:||Christopher Shy|
|Front and Back Cover Design:||Aileen E. Miles|
|Layout and Typesetting:||Aileen E. Miles|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||January 14, 2002|
|Publication #:||WW 04035|
|Reference #:||ISBN 1-56504-441-X|
From the White Wolf catalog:
- Man or Machine?
- Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computer empower humans, overcome defects and enable people to do things that would be impossible without the aid of machines. But with directives from machine intelligences and humans who give up flesh for metal, who's the master and who's the servant?
- A Whole Greater than the Parts
- A new direction for the Conventions for Mage: The Ascension. Completely new material covering history, practices, beliefs, special character rules and more. Finally, books that build upon the Guide to the Technocracy and bring for the secrets for your Technocracy characters.
- This book was released on the same date as Exalted's Time of Tumult, which first covered the tool-god Autochthon in that setting, providing a sort of theme to that day's releases. Iteration X's references to Autochthonia on p. 34 and to the Computer on p. 67 make oblique reference to Autochthon.
| Previous book:|| Game Books|
Mage: The Ascension books]
| Next book:|
Predator & Prey: Mage