Butcherbranch is a murderous chef of a hobgoblin.
Overview[]
“ | [draws one of his many fingers across his neck, then points] | ” |
This hobgoblin uses his own body to make meals of his victims — using his many arms to butcher the prey or tend the fire, his legs as cutting boards, his toad-like mouth as an oven, his bowed back as a soup pot. The only payment for his meals that he requires is satisfaction; those who are not satisfied, he makes into his next meal.
Character Sheet[]
Mental Attributes: Intelligence 3, Wits 3, Resolve 5
Physical Attributes: Strength 4, Dexterity 4, Stamina
3
Social Attributes: Presence 2, Manipulation 2, Composure 4
Mental Skills: Crafts (Cooking) 4, Investigation (Find Ingredients) 3
Physical Skills: Brawl 3, Larceny 1, Stealth 1, Survival (Tracking) 5, Weaponry 4
Social Skills: Animal Ken 3, Intimidation 3
Merits: Ambidextrous 3, Fighting Style: Two Weapons 4, Iron Stomach 2, Toxin Resistance 2
Willpower: 9
Virtue: Temperance
Vice: Pride
Initiative: 8
Defense: 3
Size: 7
Speed: 13 (species factor 5)
Health: 10
Wyrd: 5
Contracts: Eternal Autumn •••, Stone ••
Glamour/per Turn: 14/5
Armor: 2
Weapons/Attacks:
Type | Damage | Range | Dice Pool | Special |
---|---|---|---|---|
Meat Cleaver | 2(L) | — | 10 | — |
Meat Tenderizer | 4(B) | — | 12 | Massive metal hammer |
Tongue Lash | 0(L) | 3/6/12 | 7 | Toad’s tongue does no damage, but delivers a Toxicity 4 poison to the skin |
Fae Aspects[]
• Fey Food: The hobgoblin’s food can replenish Glamour. However many successes the hob receives on its Dexterity + Crafts roll (to cook the meal) is the number of Glamour points available in that meal. It can be split by a number of eaters. The Glamour spread is proportionate to how much of the meal is eaten. If the hob gains four successes, and the meal thus has four Glamour points available, a character who eats half of that meal would gain two Glamour points.
• Many-Limbed Protection: The Butcherbranch does not find his Defense diminished by a series of incoming attacks. He can also spend two points of Glamour to double his Defense for the next turn.
• Stalking Walk: When the hob hunts with grim determination, it appears as if he’s just walking in a slow and measured gait. But he moves with unerring speed, especially when he’s stalking prey for his meals. The hob can spend a point of Glamour and roll Resolve + Composure: successes on this roll become bonus dice to the hob’s Foot Chase rolls for the remainder of the scene (maximum of +5).
• Tireless: This hob never needs to sleep, and can continue on without penalty.
References[]
- CTL: Dancers in the Dusk, p. 105-106