In Vampire: the Masquerade, a bloodline describes a group of vampires who share a common lineage, weakness and disciplines but are distinct from one of the thirteen Clans of Caine. The childe of a vampire who belongs to a bloodline will always belong to the same bloodline as her sire, and there's no set way to change one's lineage. Bloodlines in Masquerade are generally the product of unique supernatural events, and are functionally just smaller Clans. Unlike in Vampire: The Requiem, bloodlines in Vampire: The Masquerade aren't necessarily tied to specific Clans. Bloodlines are created in a variety of ways:
- Mystical accident. The Kiasyd and Ahrimanes bloodlines were created through specific rituals that resulted in a specific founder deviating from the parent Clan. This also applies to a lesser extent to the Caitiff, who demonstrate no evidence of their sire's Clan, and may have the ability to create their own Disciplines.
- Divergent evolution. A bloodline splits off from the Clan when they are geographically isolated from the parent Clan and develop their own customs, examples include the Anda.
- Diablerie of Antediluvian. All Clans have Antediluvians; on more than one occasion, that Antediluvian has been replaced, resulting in the original Clan being "demoted" to bloodline status. The Harbingers of Skulls, Salubri, and True Brujah bloodlines can all claim this distinction. Note that it's not simply sufficient for an Antediluvian to die; many Antediluvian founders have been slain by the modern nights (notably Ravana, [Tzimisce], and [Lasombra]), but are still considered Clans.
Additionally, some variants of the blood don't necessarily qualify for full bloodline status, and are referred to as "Clan variants" or the like. They are generally considered to still be members of the same clan — Salubri antitribu are still Salubri, and the Assamite Vizier caste are still Assamites.
Clan variants have the following causes:
- Caste system. Some Clans are separated into caste systems, with certain castes possessing different disciplines and weaknesses from the parent Clan. Certain Clans (the Assamites, Ravnos, Salubri, Setites, and Tzimisce in particular) have internal variants with different attributes and embraces, but which are still socially part of the parent Clan.
- Antitribu or anti-Clan. These have diverged from their parent Clan in order to join (usually) the Sabbat. Largely a social division, the antitribu frequently begin to demonstrate slightly different weaknesses, and then different Discipline spreads. This is largely an early example of divergent evolution as described above.
Finally there is the Laibon. These African vampires may be examples of divergent evolution, or they may actually be members of the standard Clans, but simply known under a different name. As with many variations of the blood, the truth can be uncertain. Part of the reason for the uncertainty is the wildly different social structure of the African Kindred.
For ease of reference, Laibon will be assumed to be bloodlines for the purposes of the below list.
List of bloodlines Edit
The following is a list of all known bloodlines, sorted by their parent Clan (if applicable).
- Cappadocians (clan is extinct, but any survivors would be a bloodline)
- Children of Osiris (cannot Embrace: childer are converted from other Clans)
- Daughters of Cacophony (Arguably)
List of Clan variants Edit
The following is a list of all known Clan variants, sorted by their parent Clan.