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Blood Magic: Secrets of Thaumaturgy

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Authors: Bruce Baugh, Chris Bjork, John Goff, Alan I. Kravit, Robin D. Laws and James Moore
Additional Material: Justin Achilli, Fred Garber and Dana Habecker
Developer: Justin Achilli
Editor: Cynthia Summers
Art Director: Richard Thomas
Layout & Typesetting: Becky Jollensten
Interior Art: Leif Jones, Patrick Lambert, Larry MacDougal and Alex Shiekman
Front Cover Art: Patrick Lambert
Front & Back Cover Design: Becky Jollensten
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 2000
Pages: 144
Year: 2000
Publication #: WW02106
Reference #: ISBN 1-56504-246-8
Price: $19.95 U.S.

The primary sourcebook for Revised Edition Thaumaturgy and blood magic, examining the nature and history of vampiric magic.


From the White Wolf catalog:

Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.
Hidden Lore Revealed
Blood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.
Blood Magic: Secrets of Thaumaturgy includes:
  • A complete look at Thaumaturgy, from its dark origins to its modern practice;
  • A wealth of new paths and rituals;
  • Other path and ritual systems like Necromancy and Koldunic Sorcery

Prelude: Tricks of the TradeEdit

Fiction. A young Kindred named Maxie finds ritual components for her friend Mosely so he can earn some favour with the Prince of Las Vegas.


A brief word on the nature of blood sorcery, the contents of the book, and a lexicon of blood sorcery terms.

Chapter One: The History of Blood MagicEdit

Starting with possible origins with Caine and the First City, this chapter is a scholarly work on the history of Blood Sorcery written by the Malkavian antitribu Demetrius Vance (if that is his true identity). The chapter includes scathing commentary on the text by two unnamed Tremere and an Eastern sorceror, possibly of Clan Assamite.

Chapter Two: The Rites of BloodEdit

A detailed treatise on the practise of Thaumaturgy in the modern nights, written by an unnamed young Tremere Anarch in Chicago with the intent of disseminating information which would weaken the mystery and fear surrounding the clan. Nearly all the copies were captured, and there is commentary on the text by an elder Tremere named "di Zagreb".

Chapter Three: The Ways of MagicEdit

A collection of Thaumaturgy Paths and Rituals, as well as brief rules for creating one's own Paths.

Chapter Four: Eldritch SorceriesEdit

Details of some of the other forms of blood sorcery: Western and Voudoun Necromancy, Setite Sorcery, Assamite Sorcery, and the Koldunic Sorcery of the Tzimisce.

Appendix: The Faces of MagicEdit

Rules and character templates for creatures created or intimately associated with blood magic, including Blood Brothers, animated corpses, Gargoyles and even two Revenant families: the Ducheski and Rafastio.

Background InformationEdit

Includes full-page ads for Vampire: The Masquerade - Redemption, Eternal Hearts, cMET: Laws of the Night Revised Edition Bullet-pdf Bullet-nip for Mind's Eye Theatre, and Hunter: The Reckoning.

Memorable QuotesEdit

"Actually, the 13th descendant of a hanged heretic was the easy part. The hard part was finding a real Gypsy in this town." - Maxie, from the Prelude



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