Written by: Chuck Wendig
Developed by: Eddy Webb
Edited by:
Layout by: Jessica Mullins
Art: Avery Butterworth, Kari Christensen, Jim Dibartolo, Matt Dixon, Cyril Van Der Hagen, Travis Ingram, Becky Jollenstein, Heather Kreiter, Brian LeBlanc and Cathy Wilkins
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: May 20, 2009
Pages: 44
Year: 2009
Publication #: WW 55585
PDF: Bullet-rpg
Price: PDF: $6.99

Blood Drive is an SAS for Hunter: The Vigil.

Summary Edit

From the Onyx Path catalog:

Everything is blood.
The heartland gushes. Highways like arteries. The map darkens with spreading red. At night, it’s all a great big bloody nowhere, a yawning mouth, a hungry shadow. And you have to cross it. It feels like a bad dream. It is a bad dream. This can’t be real. This can’t be what they want you to do. Of course, you know as soon as you wake up it doesn’t change anything. It doesn’t stop the fact that tomorrow night, this dream you’re having right now becomes really real, and let’s face it, you’re probably going to die out there.
A story in the Storytelling Adventure System for Hunter: The Vigil.
Blood Drive contains Storyteller character records, props, a number of hyperlinks to various portions of the text as well as bookmarks, so you can always jump right to what you need with just a click. It also has a new Benediction, a new Dread Power and a new Profession. It is inspired by Night Stalkers, but that book is not required to use Blood Drive.

Background Information Edit

Memorable Quotes Edit

Characters Edit

References Edit

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