Artifice abilities are used to create, enhance, fix, or even break objects, especially those that have been made by humans. They work best when performed as a favor for another, rather than for personal gain.
Brief Glamour of Repair - If a changeling has never used an object, they may fix it with this contract.
Touch of the Workman's Wrath - A changeling can break an object belonging to a target who once stole from them or cheated them.
Blessing of Perfection - If the changeling is working with the object in exchange for a favor, they can increase an object's efficiency.
Unmaker's Destructive Gaze - Upon holding or touching the object for a minute, the changeling can force it to stop at will.
Tatterdemalion's Workshop - A changeling can build a functioning device out of strange, mismatched objects, provided they build it in their workshop with their tools.