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Argos sigil
Name: Argos
Guild: Harbingers
Status: Allowed
Marking(s): Jet-black eyes

Argos is one of the thirteen primary Arcanoi from Wraith: The Oblivion. Users of Argos can manipulate, navigate, and travel through the Tempest.

Users of Argos are one of the more welcome groups in the Shadowlands. The Tempest is a hazardous and tricky place to journey through, and those with the ability to travel through it relatively unscathed are able to sell their services easily. It is much easier to find a wraith with Argos than a Ferryman, though a Ferryman’s services are almost guaranteed, where with a Harbinger, there is always a small chance of danger.

Harbingers can carry as many "passengers" as they desire, but at the risk of raising the difficulty of their actions. All of them must be in bodily contact and willing to travel; those who resist can make any actions using Argos extremely difficult and dangerous for everyone involved.

When Argos doesn’t work properly, it frequently spits the user out in Tempest in an unknown location. It takes some time for the Harbinger to find their location, during which they are subjected to any number of dangers: Spectres, enemy wraiths, or Maelstroms are some of the more common.

Basic AbilitiesEdit

  • Orienteering: A Harbinger can find their location in the Tempest and the closest, easiest path through.
  • Tempestpeek: A Harbinger can look into the nearby Tempest.
  • Tempest Threshold: A Harbinger can open their own nihils into the Tempest.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Enshroud: A Harbinger can temporarily cloak themselves in shadows.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Phantom Wings: A Harbinger can grow wings to glide through the Tempest and Shadowlands.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Flicker: A Harbinger may bend the Tempest to teleport themselves to another location.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Jump: A Harbinger may rapidly travel to any of their Fetters.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Oubliette: A Harbinger may send another wraith directly into the Tempest.

Alternate Powers Edit

Wraith: The Great WarEdit

Argos abilities during the Great War are the same as the basic abilities and standard powers with the following exceptions, which replace the skills of the same level or where noted.

  • Maelstrom Navigation: Allows a Harbinger to safely navigate the Shadowlands during hazardous conditions. Replaces Orienteering.
  • Tempest Glimpse: The same as Tempestpeek above, plus the additional ability to communicate with wraiths in the Tempest.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Storm Robes: A Harbinger can create protective robes that ward off Maelstrom effects.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Travel: A Harbinger may manipulate the metaphysical shortcuts through the Tempest.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Maelstrom Bridge: This allows a Harbinger to cause a Maelstrom to manifest in the Skinlands.

In addition, there is the following alternate power:

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Maelstrom Slip: A Harbringer can open a nihil and guide a naval vessel through.

Other BooksEdit

  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Return (The Hierarchy): A Harbinger may travel from any location in the Tempest to their home by the fastest route possible.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Tempest Run (The Sea of Shadows): A Harbinger can ride natural currents and winds to keep ahead of a Maelstrom.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Moving Haunt (The Sea of Shadows): A Harbinger can turn a mobile object, such as a car, ship, or train, into a Haunt.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Forbidden Paths (Haunts (book)): Edward Teach, the legendary Blackbeard, is the only one known to possess this Art, which allows him to navigate hidden Spectre-claimed byways in the Tempest.

ReferencesEdit

Wraith: The Oblivion Arcanoi

The Great 13:

Argos · Castigate · Embody · Fatalism · Inhabit · Keening · Lifeweb · Moliate · Outrage · Pandemonium · Phantasm · Puppetry · Usury

Forbidden:

Flux · Intimation · Mnemosynis

Dark Arcanoi:

Contaminate · Corruption · Hive-Mind · Larceny · Maleficence · Shroud-Rending · Tempest-Weaving · Tempestos

Risen:

Fascinate · Serendipity

Jade:

Chains of the Emperor · Way of the Artisan · Way of the Farmer · Way of the Merchant · Way of the Scholar · Way of the Soul

Miscellaneous:

Behest · Connaissance · Displace · Kinesis · Leechcraft

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