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Arcanos (WTO)

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The arts of the dead, Arcanoi are secret spiritual abilities that can either be taught or acquired through experience. Generally, the higher the level of the Arcanos that you wish to learn, the more difficult it will be to learn, the more powerful it will be, and the higher it will cost to activate.

Markings Edit

Excessive use of one or more Arcanoi skills will undoubtedly result in the marking of his or her corpus with traces of those powers. Such markings and traces cannot be removed by any sort of cosmetic alteration. If a wraith frequently uses more than one Arcanos, than the markings of all used Arcanoi will be visible.

Usage Edit

In order to activate an Arcanos, a wraith must normally spend Pathos, the energy of emotion. To use an arcanos toward a particular end, one must roll dice to acquire the success rating of the Arcanos, and the attribute it is being used in concert with. For usage in the Skinlands, one must also contend with/roll against the rating of the Shroud, usually 9 except on rare occasions such as visits to graveyards, usage of seances or ouija boards, the stroke of midnight, Friday the 13th, Halloween, or other special holidays or traditions regarding the decesased.

Notes on names Edit

Users of Arcanoi are traditionally referred to by the name of the Guild that the Arcanos once belonged to, even though the Guilds themselves have long since disappeared from the respectable parts of wraith society. For example, a wraith with Argos is always called a Harbinger, even if they have never actually been a member of or even heard of the Harbinger Guild. Likewise, a user of Embody is always called a Proctor, a user of Flux is always called an Alchemist, and so on. Wraiths with multiple Arcanoi can be referred to by any of the names of Arcanoi they possess, though it usually defaults to their strongest ability.

The Primary Arcanoi Edit

Accepted Arcanoi Edit

Forbidden Arcanoi Edit

Alternate Arcanoi Edit

Dark ArcanoiEdit

The Dark Arcanoi are primarily used by Spectres, and occasionally by trained wraiths such as Doomslayers.

The following appear in WTO: Dark Reflections: Spectres Bullet-pdf Bullet-nip

The following appear in WTO: Doomslayers: Into the Labyrinth Bullet-pdf Bullet-nip

The Risen Arcanoi Edit

These abilities can only be used by Risen, or wraiths who have managed to return to their old bodies. They can be found in The Risen.

The Jade Arcanoi Edit

These are the Arcanoi of the wraiths of the Yellow Springs. They can be found in Dark Kingdom of Jade.

Miscellaneous Arcanoi Edit

Connection with Spheres Edit

Some have speculated as to the connection between the innate abilities of Wraiths to exhibit Arcanoi, and those similar abilities of Mages to manipulate reality through Spheres. Perhaps there is a connection. In a similar vein, some have connected the strength of the Shroud with the idea of Paradox, in that the general consensus of sleeper minds can prevent Spheres and Arcanoi from succeeding. Some have called this Mage-Wraith crossover mechanic "The Oppositional Aura."

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