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Ambrogino Giovanni

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Ambrogino Giovanni - Children of the Night
Name:

Ambrogino Giovanni

Born:

circa 995

Embraced:

1045

Clan:

Cappadocian / Giovanni

Generation:

5th (through Diablerie)

Sire:

Constancia

Childe(r):
Allegiance:

Himself,[1] Clan Giovanni

Ambrogino Giovanni is a 5th generation Cappadocian-Giovanni, childe to Lady Constancia.[2] He is a Premascine and one of Clan Giovanni's most powerful necromancers[3] He is also an incomparable occult scholar who has spent most of his unlife seeking out arcane texts such as the Sargon Fragment.

BiographyEdit

All things pass away, like water through the stream of time. With each sunrise, a little more of this world dies. A little more time flows past, never to be regained.
  —  Ambrogino Giovanni

Born a bastard to the Giovanni family, Ambrogino gained the notice of the family elders through his viciousness and sheer ambition. An accomplished necromancer even during his natural life, he experienced an intense vision of himself becoming a god.[2] This goal would become his driving force and further encourage his overwhelming ego.

When Clan Cappadocian began embracing members of the Giovanni family he was one of the few chosen for the Kiss. As such he is one of the very few Giovanni Cainites whose blood descends from Cappadocius and not Augustus Giovanni.

His interest in godhood led him to Cappadocius' research and he has spent centuries trying to locate the Sargon Fragment. Unlike the Antediluvian, Ambrogino does not believe that one could actually diablerize God, but does believe one can achieve godlike power. In 1882 he found the Anexhexeton, a document the shows how divine apotheosis can be achieved. Believing the Sargon Fragment destroyed he began scouting the Shadowlands, hoping to find the "ghost" of the document.

His work was violently interrupted in 1999 when the Sixth Maelstrom ruined much of the world beyond the Shroud. After interrogating many wraiths thrown across the Shroud a narrative began to take form. There had been a tremendous flash of light followed by a shaking of the entire Shadowlands. A few wraiths then saw "three radiant, glowing shapes" rise upwards, pause for a brief moment, and then disappear.[4] Ambrogino, intrigued and disturbed by the story, started reconsidering the scope of Cappadocius plan, and hurried back into the Underworld.

Background informationEdit

Perhaps Cappadocius was right all along.
  — Ambrogino Giovanni[2]

A hulk of a man, Ambrogino usually hides his 50-year old features with a combination of Obfuscate and magic. However, he must physically conceal his left hand, which has permanently become a decayed claw because of his constant use of Necromancy.

Ambrogino's place among the Giovanni Clan is somewhat of an enigma. Apparently Augustus has given him carte blanche to investigate the arcane and contradictory past of the Kindred. He therefore pays little heed to norms of the Clan, in various ways insulting almost every powerful Giovanni with which he comes in contact. Not that he cares – his self-interest and ambition leaves little reason to court allies.

Character SheetEdit

Ambrogino Giovanni, Ambition Personified
Sire: Constancia
Nature: Conniver
Demeanor: Visionary
Generation: 5th
Embrace: 1045
Apparent Age: Mid 50′s
Physical: Strength 5, Dexterity 4, Stamina 6
Social: Charisma 3, Manipulation 5, Appearance 3
Mental: Perception 5, Intelligence 6, Wits 4
Talents: Alertness 5, Athletics 3, Brawl 4, Dodge 4, Empathy 3, Intimidation 5, Leadership 4, Subterfuge 5
Skills: Etiquette 4, Firearms 4, Melee 5, Performance 5, Ride 4, Security 4, Stealth 5, Survival 5
Knowledges: Academics (Literature) 5, Bureaucracy 5, Finance 5, Investigation 5, Law 4, Linguistics 5, Occult 8, Politics 5
Disciplines: Auspex 4, Celerity 3, Dominate 5, Fortitude 4, Mortis 4, Necromancy 8, Obfuscate 4, Potence 6, Presence 4, Thanatosis 1, Thaumaturgy 7
Thaumaturgical Paths: Path of Blood 5, Spirit Manipulation 5
Mortis Paths: Grave’s Decay 4
Necromantic Paths: Ash Path 5, Bone Path 5, Sepulchre Path 5, Mortuus Path 3
Backgrounds: Allies 5, Contacts 5, Herd 5, Influence 5, Resources 5, Retainers 5
Virtues: Conviction 5, Self-Control 2, Courage 4
Morality: Path of Bones 7
Willpower: 7
Merits/Flaws: Iron Will / Overconfidence

GalleryEdit

References Edit

  1. VTM: Clanbook: Giovanni Revised, p. 38
  2. 2.0 2.1 2.2 VTM: Children of the Night, p. 84
  3. VTM: Encyclopedia Vampirica, p. 81
  4. The wraiths are most likely describing the destruction of Enoch by a relic atomic bomb. The Aralu, whom the Tal'mahe'Ra believed were sleeping Antediluvians, emerged from the explosion as three angelic beings of light that moved "heavenwards" before vanishing.

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