Rite of Passage (book)
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| Authors: | Sam Chupp, William Hale, Robert Hatch |
| Storyteller Game System: | Mark Rein•Hagen |
| Developer: | Bill Bridges, Mark Rein•Hagen |
| Editor: | Robert Hatch |
| Art Direction: | Richard Thomas |
| Artists: | Richard Thomas, Joshua Gabriel Timbrook, John Bridges |
| Maps: | Ken Cliffe, Richard Thomas |
| Cover Design: | Chris McDonough |
| Layout: | Sam Chupp, William Hale, Chris McDonough |
| Playtesters: | Amy Amer, C. Milton Beeghly, Pete Meridian, John Nunn, Heather Pritchett, Brenda Stiles |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | 1992 |
| Pages: | 72 |
| Year: | 1992 |
| Publication #: | WW 03002 |
| Reference #: | ISBN 1-56504-037-8 |
| Price: | |
Rite of Passage is a supplement for Werewolf: The Apocalypse detailing a campaign concerning group of Garou pups Rite.
Contents |
[edit] Summary
From the White Wolf catalog:
- The Path to Adulthood... the time has come to leave childish things behind and become adult Garou. But all pups must first pass a test: a rite of initiation into the harsh life of Gaia's defenders. Many fail this rite, and some do not survive. Fraught With Danger The cubs begin their trial into adulthood. But something goes wrong. Forced into events dangerous to even grown warriors, the cubs must survive the assaults of blizzards, enraged Garou and evil Banes to prevent the Black Spiral Dancers' dark plot from hatching. They must marshal all of their new powers to survive in this age of Apocalypse.
- Rite of Passage includes:
- A story wherein characters begin their rite of passage, the most important event in a Garou's life. It includes all the information a beginning Werewolf Storyteller needs to start a chronicle.
- Five pregenerated characters, complete with detailed backgrounds and characters sheets.
- Source material on the savage horrors taking place in Saskatchewan, horrors which threaten the very world.
[edit] Legends of the Garou: The Tale of My Passage
[edit] Introduction
How to use this book, and brief details on typical Rites for each of the Tribes.
[edit] Chapter One: The Story
A group of Garou awaiting their Rite near Central Park in New York City become entangled with the Pentex Corperation when a giant fetish is discovered in Canada. The basic plot is outlined...
[edit] Chapter Two: Plots
And detailed in this chapter, which includes possible encounters, puzzles, and outcomes.
[edit] Chapter Three: Resolutions
Handling individual goals and outcomes in the campaign.
[edit] Appendix: Characters
The NPCs for the campaign, as well as five sample character templates.
[edit] Background Information
This book is also re-printed in Werewolf Chronicles Volume 1.
[edit] Memorable Quotes
[edit] Characters
- Azarea - Friendly and helpful Black Spiral Dancer
- Accolon - Stargazer determined to stop Azarea in her tracks.
- Bill of the Bear - A rare Gurahl who tries to protect lost pups.
- Narlthus - Evil in an egg-shaped meteor.
[edit] References
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